Rachael (she/her) has been in love with all things video games for more years than she cares to remember. Her previous roles include being a staff writer, senior editor, and also the head of culture ...
In his personal blog, Vince Napoli, lead systems designer for God of War, discussed the ideation behind the Leviathan Axe’s recall feature. It seems like a standard feature that wouldn’t require much ...
If you’ve played God of War games in the past, then you’re pretty aware of how the gameplay works, as you chain together combos and grab moves and rip enemies apart, big or small. However, the newest ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
Tom Bowen is a senior editor who loves adventure games and RPGs. He's been playing video games for several decades now and writing about them professionally since 2020. Although he dabbles in news and ...
Although Kratos would pick up the Blades of Chaos once again later in the game, 2018's God of War initially saw him forego his iconic weapons to wield the Leviathan Axe. This two-handed war axe is ...
The God of War PS4 combat system will be slower than previous games, says Lead Designer Jason McDonald in a recent interview with Game Informer. However, combat will be just as fluid and violent as ...
Kratos has slain gods with both the Blades of Chaos and the Leviathan Axe. The blades were the first iconic weapons wielded by the God of War in the original games. The Leviathan Axe, on the other ...