In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed ...
Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
Bioshock still looks good today because Irrational Games aimed for style over realism. It's a choice that Ken Levine made ...
When Switch 2 was revealed, the power under the hood of Nintendo's new hybrid device surprised many fans and developers. CD ...
It's not a technological hardware challenge, it's an engineering and 'thought' challenge - and just a huge amount of work.
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...