Clive Barker’s Hellraiser: Revival may not be all that novel from the perspective of anyone familiar with contemporary first-person horror games. Rather, it’s an immense and unique twist regarding the ...
Check out the latest developer diary for Clive Barker's Hellraiser: Revival as the developers discuss the Cenobites in this ...
The developers at Saber Interactive have such sights to show you: the studio just announced that it’s taking the terrifying world of the classic Hellraiser films and turning it into a survival horror ...
Revival dev diary has been released, and it shows off how Saber Interactive is rendering the series' iconic Cenobite ...
"We have such sights to show you..." Survival horror fans rejoice, as the first ever Hellraiser video game is on the way from Saber Interactive and Boss Team Games - and Doug Bradley will return to ...
Calling all gamers with a love of horror films: Hellraiser is getting a video game adaptation. Saber Interactive is turning the cult franchise into a game called Clive Barker’s Hellraiser: Revival.
TL;DR: Hellraiser Revival, developed by Boss Team Games with Clive Barker and Doug Bradley, is a first-person horror action game featuring a new cinematic story in the Hellraiser universe. It combines ...
Clive Barker's Hellraiser: Revival is a brand-new, single-player, survival horror action game set in the terrifying universe of one of the most iconic horror franchises ever. Clive Barker's Hellraiser ...
Saber Interactive, the creators of Evil Dead: The Game, has released a mystery teaser showing nothing more than a date, a time, and an ominous static video. Fans have immediately begun speculating ...
It’s a somewhat crummy day for Dead by Daylight as the game prepares to retire its Hellraiser content next month. Behaviour Interactive has announced that the Pinhead killer and various content and ...
It’s the first ever game set in the classic horror universe. It’s the first ever game set in the classic horror universe. is an entertainment editor covering streaming, virtual worlds, and every ...