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Subnautica publisher transforms into 'AI first' company and introduces voluntary resignation policy
Krafton, the company that publishes Subnautica and PUBG, is transforming into an AI first company. To that end, it's trying ...
Now that Krafton Inc. is becoming an "AI-first" company, the South Korean PUBG publisher is offering employees a "growth ...
TheGamer on MSN
Hi-Fi Rush And Subnautica Publisher Krafton Offers To Buy Staff Out Of Their Contracts Amid AI Push
Krafton has since acquired Unknown Worlds Entertainment (Subnautica) and the remains of Tango Gameworks (Hi-Fi Rush), while ...
Game Rant on MSN
Subnautica 2 Publisher is Buying Out Employee Contracts After Becoming an 'AI-First' Company
Subnautica 2 publisher Krafton is offering employees big money to leave the company following its commitment to AI ...
PUBG publisher KRAFTON is offering current staff up to three years of salary if they’d like to step aside for the company’s ...
PUBG and Subnautica 2 studio Krafton has introduced a voluntary redundancy scheme following a pledge to become an "AI first" company.
Brendan “PlayerUnknown” Greene, the man whose modding and design efforts helped create the Battle Royale genre as we know it, has left PUBG’s parent company Krafton to form his own development studio.
GameSpot may get a commission from retail offers. Developer PUBG Corporation, the team responsible for the battle royale PlayerUnknown's Battlegrounds, has folded into the parent company of the brand ...
Minkonet, the company that created PlayerUnknown's Battlegrounds' lauded 3D replay tech, has found a new way for publishers to monetise their games. PUBG players will be very familiar with Minkonet's ...
Andrew Webster is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. “Project Windless,” as ...
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