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The stalwart devs at Silverlock are busily working on Skyrim: Special Edition's own script extender (SKSE), and have announced that a beta test may be available in mid-March. If you're an active ...
A number of mods for the original Skyrim have not been ported over to the Special Edition yet, simply because the same level of functionality isn't available without the SKSE. So, yay!
Here’s how it works. In a recent post on their site, the makers of the Skyrim Script Extender announced they are working on a new version of the SKSE for the 64-bit Skyrim Special Edition.
Apart from the shift from 32-bit to 64-bit, a lot of modders depended on a few other mods to craft their creations, namely the Skyrim Script Extender or SKSE.
Skyrim Special Edition has been released, and the original SKSE will not work with it,” the Skyrim Script Extender team said on its website. We are creating SKSE64 for the new 64-bit Special ...
With the release of Skyrim Special Edition back in October of last year, most mods became incompatible with the new 64-bit version of Bethesda’s open world RPG. I’m sure many mourned the loss ...
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