Previous articles in Planet Analog make mention of the “aliasing effect.” Most EEs agree in the importance of the aliasing effect as a noise source and take for granted that anti-aliasing filters are ...
In An Approximation to the Aliasing Effect, Part 1: The Origin I revisited some basic concepts about the aliasing effect, though I did it from a more visual than theoretical perspective. This second ...
Suppose you take a few measurements of a time-varying signal. Let’s say for concreteness that you have a microcontroller that reads some voltage 100 times per second. Collecting a bunch of data points ...
Sampling a signal causes the original signal spectrum (blue) to create sum (purple) and difference (red) frequencies around the sampling frequency, fS. When the difference signals fall into the ...
The relationship between a signal’s constituent frequencies and the sampling rate used to quantize them is fundamental. As shown in Figure 1, sampling a signal that has a given spectrum creates a ...
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lines and other edges. And because of the way that these appear on your screen, they can often look ...
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