Meta has quietly launched Pocket, a new AI-powered app that lets users create, play, and share mini-games simply by describing them in plain English.
“Honestly, AI slop [pull requests] are becoming increasingly draining and demoralizing for #Godot maintainers,” Verschelde ...
As a rule, we don’t cover Eve Online here a lot. That’s because, despite the MMORPG having a free-to-play option, it’s not exactly free-to-play. What it is, however, is one of the most interesting ...
"If we improve the code and we can all benefit from it, it's good for everyone," says Fenris's Ben Hunter, as he talks ...
The Godot Foundation have announced a crackdown on genAI code, including mandatory disclosures, following a wave of ...
During The State of Unreal keynote at Unreal Fest on Wednesday, Epic Games revealed just how it's embracing generative AI in Unreal Engine (UE). Along with offering the first details on Unreal Engine ...
Polygon Nintendo Direct Game reveals, trailers, and what’s next from the house that Mario built. Get more news→ 2D sprites moving in a 3D plane has been the hot new trend for Japanese roleplaying ...
Apple seeded the first Xcode 27 beta — build 27A5194q — to registered developers on June 8, 2026, immediately after the WWDC keynote, and the headline feature is one that competing tools cannot yet ...
Epic Games has revealed Unreal Engine 6 with a trailer featuring an updated version of Rocket League. Given how ubiquitous Unreal Engine 5 has become, this announcement is a big deal for the video ...
Taylor Rioux is a writer and critic based in Minnesota. He has been writing professionally about games since 2024, after starting the website JetsonPlaysGames, which covers both video games and ...
Nicola Jones is a freelance writer in Pemberton, Canada. Last year, climate researcher Zeke Hausfather was playing around with climate-data visualizations, trying to find new and shocking ways to show ...
First look: A longtime game developer who has worked across multiple generations of game technology is now trying to build something that doesn't quite exist in today's market: a game engine developed ...
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