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After five years, Pragmata could have been unambitious, but instead, it's a fascinating and innovative sci-fi game with heaps ...
After going hands-on with PRAGMATA for the first time, it's starting to feel like the perfect blend of quirky Capcom charm ...
Pragmata was first announced all the way back in 2020 during the PS5 reveal event, but after several delays it dropped off ...
From combat that blends puzzle-hacking with third-person shooting mechanics, to a story that feels like a mix between "Event Horizon" and The Last of Us, it's one exciting thrill ride that could be ...
Capcom's Pragmata has a new system for shooting mechanics, asking you to do a hacking mini-game before each enemy encounter.
Capcom pulls back the curtain on Pragmata's hacking mechanics in a thrilling Gamescom demo. Players must master Hugh and ...
Resident Evil had me hiding, Pragmata made me solve puzzles mid-fight, and Onimusha nearly broke my sword hand. I got my ...
While this latest hands-on session with Pragmata felt familiar, this time Capcom threw in a boss battle.
Games like this represent Capcom at its best: experimental, weird, and willing to break away from the triple-A pac.
Pragmata's hack-and-blast spin on traditional shooting is one of Capcom's most interesting ideas in years, but not everything in its latest demo feels quite so smart.
Capcom reveals Pragmata’s hacking gameplay, creepy android Diana, and new enemies like The Walkers and SectorGuard at ...
That brings us to Resident Evil Requiem, the latest entry in a series that has spent the better part of a decade reinventing itself. What I played of the ninth mainline game in the long-running ...