
Particle Life Simulator
Thousands of particles form life-like structures from rudimentary rules.
Installation | Particle Life Simulator
Thousands of particles form life-like structures from rudimentary rules.
About this Project | Particle Life Simulator
The original idea for Particle Life is by Jeffrey Ventrella, who called it "Clusters". I see my contribution as follows. I did simplify the rules of Particle Life while keeping its complex behavior explain those rules …
Installation | Particle Life Simulator
For Linux, download particle-life. Note: If you want to have access to the particle-life command from anywhere in your system, you can add the folder containing the binary to your system's PATH …
Getting Started | Particle Life Simulator
Particle Coordinates Particles have a position, a velocity and a type. The coordinates of the position are in the range of [-1.0, 1.0]. Therefore you may need to map them to screen coordinates when drawing …
Implementations | Particle Life Simulator
Implementations This is a list of implementations of Particle Life (and very similar systems) that are of a certain quality. ... Jeffrey Ventrella also created an app for iOS that is not available on the App Store …
GUI Commands | Particle Life Simulator
Thousands of particles form life-like structures from rudimentary rules.
Modes | Particle Life Simulator
Thousands of particles form life-like structures from rudimentary rules.
Accelerators | Particle Life Simulator
More precicely, they decide how much an individual particle should accelerate and in what direction. For that, they are only provided with very limited information:
Settings | Particle Life Simulator
The values that are passed to the Accelerator when updating the particles' velocities. That is: If a particle of type i meets a particle of type j, then particle i is accelerated with value matrix.get(i, j) and particle j …