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  1. Particle Life Simulator

    Thousands of particles form life-like structures from rudimentary rules.

  2. Installation | Particle Life Simulator

    Thousands of particles form life-like structures from rudimentary rules.

  3. About this Project | Particle Life Simulator

    The original idea for Particle Life is by Jeffrey Ventrella, who called it "Clusters". I see my contribution as follows. I did simplify the rules of Particle Life while keeping its complex behavior explain those rules …

  4. Installation | Particle Life Simulator

    For Linux, download particle-life. Note: If you want to have access to the particle-life command from anywhere in your system, you can add the folder containing the binary to your system's PATH …

  5. Getting Started | Particle Life Simulator

    Particle Coordinates Particles have a position, a velocity and a type. The coordinates of the position are in the range of [-1.0, 1.0]. Therefore you may need to map them to screen coordinates when drawing …

  6. Implementations | Particle Life Simulator

    Implementations This is a list of implementations of Particle Life (and very similar systems) that are of a certain quality. ... Jeffrey Ventrella also created an app for iOS that is not available on the App Store …

  7. GUI Commands | Particle Life Simulator

    Thousands of particles form life-like structures from rudimentary rules.

  8. Modes | Particle Life Simulator

    Thousands of particles form life-like structures from rudimentary rules.

  9. Accelerators | Particle Life Simulator

    More precicely, they decide how much an individual particle should accelerate and in what direction. For that, they are only provided with very limited information:

  10. Settings | Particle Life Simulator

    The values that are passed to the Accelerator when updating the particles' velocities. That is: If a particle of type i meets a particle of type j, then particle i is accelerated with value matrix.get(i, j) and particle j …